Chaoko's Chao Garden
Animals & Chaos Drives

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Animals And Chaos Drives

In every stage in Sonic Adventure 2, when you attack one of G.U.N.'s robots, chaos drives will pop out for you to use. But, how do you get the animals you ask? Well, hidden throughout the stages are places where the animals hide in either boxes, pipes, chao boxes, and other places. These supplies, when you bring them to your Chao, will give your Chao different actions and powers. Follow the "rules of evolution" and you'll be able to raise all sorts cute or evil looking Chao!


Green (Running) Animal Class
Name Swimming Flying Running Strength Actions
Boar - 2 - 6 + 16 + 8 Dashes
Eternal Engine, Mission Street, Pumpkin Hill, Radical Highway, Lost Colony, and Rouge's Cannon Core.
Cheetah - 4 - 4 + 20 + 8 Washes Face like cat
Cosmic Wall, Green Forest, Knuckles' Cannon Core, Pumpkin Hill, Radical Highway, Rouge's Cannon Core, Sonic's Cannon Core, Weapons Bed, and Wild Canyon.
Rabbit 0 + 4 + 20 - 8 Hops around
City Escape, Death Chamber, Green Forest, Iron Gate, Lost Colony, Meteor Herd, Mission Street, and Sonic's Cannon Core.
Red (Strength) Animal Class
Name Swimming Flying Running Strength Actions
Bear + 4 - 8 + 2 + 18 Roar
Crazy Gadget, Egg Quarters, Eggman's Cannon Core, Sky Rail, White Jungle, and Tails' Cannon Core
Gorilla - 2 - 4 + 2 + 20 pounds its chest
Death Chamber, Egg Quarters, Iron Gate, Eggman's Cannon Core, Mad Space, Mission Street, and Prison Lane.
Tiger - 4 - 8 + 10 + 18 Sharpens nails
Crazy Gadget, Death Chamber, Iron Gate, Final Chase, Prison Lane, Security Hall, and Sky Rail.
Yellow (Swimming) Animal Class
Name Swimming Flying Running Strength Actions
Sea Otter + 22 - 2 + 4 - 8 Backstrokes
Cosmic Wall, Dry Lagoon, Final Chase, Hidden Base, Knuckles' Cannon Core, Prison Lane, Tails' Cannon Core, and Weapons Bed.
Penguin + 18 + 6 + 4 - 12 Slides around on its belly
Aquatic Mine, Dry Lagoon, Final Chase, Final Rush, Hidden Base, Metal Harbor, and Meteor Herd.
Seal + 20 - 8 0 + 4 Rolls around
Aquatic Mine, Crazy Gadget, Knuckles' Cannon Core, Metal Harbor, Meteor Herd, Radical Highway, Eggman's Cannon Core, Tails' Cannon Core, and Weapons Bed.
Purple (Flying) Animal Class
Name Swimming Flying Running Strength Actions
Condor - 10 + 30 - 12 + 8 Sit ups
Aquatic Mine, Eternal Engine, Final Rush, Rouge's Cannon Core, Pyramid Cave, Sky Rail, and Wild Canyon.
Parrot 0 + 24 - 8 + 2 Sings
Egg Quarters, Green Forest, Mad Space, Sand Ocean, Security Hall, Sonic's Cannon Core, and White Jungle
Peacock + 6 + 24 - 8 - 6 Struts arrogantly
Dry Lagoon, Final Rush, Mad Space, Metal Harbor, Sand Ocean, White Jungle, and Wild Canyon.
Blue (special) Animal Class
Name Swimming Flying Running Strength Actions
These animals will not reduce attributes.
Raccoon + 10 + 6 + 2 + 4 Spins around
City Escape, Eternal Engine, Green Forest, Knuckles' Cannon Core, Lost Colony, Mad Space, Metal Harbor, Radical Highway, Sand Ocean, Security Hall, and Tails' Cannon Core.
Sheep + 4 + 6 + 10 + 10 Somersaults
City Escape, Cosmic Wall, Dry Lagoon, Meteor Herd, Mission Street, Prison Lane, Pyramid Cave, Sky Rail, Weapons Bed, and Wild Canyon.
Skunk + 4 + 6 + 6 + 4 Farts
Aquatic Mine, City Escape, Crazy Gadget, Death Chamber, Egg Quarters, Final Chase, Hidden Base, Iron Gate, Eggman's Cannon Core, Rouge's Cannon Core, Sonic's Cannon Core, and White Jungle.
Gold, Mythical (Imaginary) Animal Class
Name Swimming Flying Running Strength Actions
These animals will not reduce attributes, but are had to find. Usually you can fnd them by opening all 3 chao containers in a stage, but sometimes elsewhere.
Dragon + 10 + 2 + 4 + 16 Breathes fire
Aquatic Mine, Eternal Engine, Final Rush, Iron Gate, Rouge's Cannon Core, Sonic's Cannon Core, Wild Canyon, and White Jungle.
Phoenix + 6 + 16 + 2 + 8 Wags tail
Crazy Gadget, Cosmic Wall, Dry Lagoon, Knuckles' Cannon Core, Metal Harbor, Prison Lane, Radical Highway, and Eggman's Cannon Core.
Unicorn + 6 + 16 + 2 + 8 Bucks feet
City Escape, Cosmic Wall, Dry Lagoon, Knuckles' Cannon Core, Prison Lane, Radical Highway, and Eggman's Cannon Core.
Black, (Ghost) Animal Class
Name Swimming Flying Running Strength Actions
To raise a Chao's endurance (great for racing), give it one of these ghost animals and it will go up. To sometimes find these animals, go to a stage that it can be found at and destroy the THRID Chao box in the stage.
Bat + 4 + 20 + 4 + 4 Looses legs
Lost Colony, Pumpkin Hill, Pyramid Cave, and Sand Ocean.
Half Fish + 16 0 + 4 + 12 its ball on its head turns into a flame
Egg Quarters, Green Forest, Hidden Base, and Pumpkin Hill.
Skeleton Dog + 4 + 4 + 16 + 8

Allows Masks

Death Chamber, Lost Colony, Pumpkin Hill, Pyramid Cave, and Sand Ocean.


The Chaos Drives
Chaos Drives are Dropped By Robots When You Destroy Them. They Each Increase A Different Stat.

Green Chaos Drive will increase Running.
Red Chaos Drive will increase Strength.
Yellow Chaos Drive will increase Swimming.
Purple Chaos Drive will increase Flying.